Archive | D&D

The Captive of Dardrin’s Deep 02: The Secret of Sky Elves

See the full photo album. Had a great conclusion to the adventure! The heroes ventured into a subterranean shrine, had some interesting conversations with a giant Coy fish, and ended up fighting the ghost of the previous shrine-priest. See below for the map I never got around to showing you! Final conflict took place in […]

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The Captive of Dardrin’s Deep 01: The Spire of Gold

After a vision with clues to saving a spell-slumbering elvish maid, the heroes ventured into the dangerous territory of the Red Centaurs to brave the perils of the Spire of Gold. After some adept thinking the party’s druid used a vine whip to fasten rope to the towers top. Scaling the outside of the tower, […]

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The Elf Woman in the Vision

The Captive of Dardrin’s Deep: Prelude

You’ve travelled alone thus far, but after a few pints shared with some interesting travelers you met this evening at the inn, you think you’ve found some companions you might venture with on the morrow. That night, as you turn in for the evening, you sleep fitfully. You feel like someone in the distance keeps whispering […]

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The DM's View: 1 Page Dungeon Notes

Shambling Throne of the Death Cult King

Quick recap of the ShinnCon V game. Here was the description: “Shambling Throne of the Death Cult King” You are about to settle in for a peaceful night at the Drunken Dragon Inn when Chaos strikes. Literally. A local cultist bursts in and demands tribute to the Chaos God, whose death horde swiftly approaches. Rumored to […]

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The Village of Orlane

Mysteries of Redmark: The Village of Orlane

Our heroes, along with a new companion, were en route to Tyre in Kashpar to secure a set of legendary keys which would allow entrance to the legendary king of Oskarria. Along the way they were asked to check in with the mayor of Orlane, since there had been troubling reports. Our players had entered […]

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Close-up of a key battle.

Legends of Redmark: The Blood Arena

Had a great D&D game this last Saturday! Characters were at 6th level for this game and will be at 7th level next time we play. Other news: For out next game on Jan 31st we’ll spend most or maybe all the session building our characters and backstories and such for the mega-epic 50 Fathoms […]

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John does Trig to determine when enemy Apes in two groups will be in firing range!

Redmark D&D Play Report (Nov. 24, 2014)

On Monday, Nov. 24th, we ran a game from 1pm to about 9:45pm. A great time was had by all! The mystery of the Wheel of Time was unraveled. Players survived a shipwreck, killed a bunch of intelligent apes (though a few juveniles escaped), evaded a gargantuan T-Rex, survived the mind games of siren-like lamprey […]

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Deathmist Isle

The Wheel of Time and the Island of Death

Two hundred years ago the people of the kingdom of Oskarria rose in revolt against the oppressive monarchy of King Alendus II. Mobs surged through the streets of the capital city of Ravnor, forced their way into the palace, and ransacked it. Everything of monetary value was carried away and all else burned. The monarchy […]

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