Tabletop RPG Podcast and Roleplaying Resources

Author: Stan Shinn (Page 1 of 63)

Star Trek Organized Play

I recently ran another game of Star Trek using my custom version of the Fate RPG rules. It was great fun! One thing I like about Fate is how easy it is to teach new players. One thing I like about Star Trek is that adventures lend themselves to being very episodic. You can have ‘planet-of-the-week’ adventures and get right into the action by reading a Captain’s Log and having the NPC captain order you down to a planet to solve a problem or investigate an enigma. Having a large starship with three different shifts of the crew means you can have numerous characters on the ship and play the game West Marches style.

So I plan to polish up the setting (the U.S.S. Xerxes, a Saladin Class starship) and my house rules, pregens, and other tools. This will be my go-to one-shot or pickup game going forward, and I’m looking forward to it.

The One Ring 2e Online Dice Rollers

One consideration for my next campaign game is making sure the dice are accessible. People forget their dice, or need to game remotely and don’t have dice, or otherwise have challenges which make having some form of digital dice option a must-have in my games. The One Ring RPG uses propriety dice. How do you game virtually using dice for The One Ring RPG? Here are some options.

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