Author Archive | Stan

The Lost Mine of Phandelver: Session 02

For our Oct. 11 game we had 6 players. Each player earned: 76.48 gp (that’s 76 gp and 48 sp) 291 XP Treasure Details: Each player earns 10 gp from Elmar Barthen of Barthen’s Supplies for delivering supplies. 50 gp from Sildar Hallwinter for escorting him home (divided by 6). 50 gp from Linene Graywind of the Lionshield Coster […]

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Savage Worlds 2014-2015 Campaign Ideas

After our Dreadfall campaign ends (probably early Q1), I propose I run a Savage Worlds campaign. I still want to run Star Wars: Edge of the Empire, but I want to push that out 6-12 months until I’ve mastered the Savage Worlds system and have that firmly ensconced as a staple for our game group […]

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Back in the Saddle With Savage Worlds

I have said in recent months that while I love to play Savage Worlds I was not sure I wanted to run it again as a GM, mainly because the crunch level is a bit higher than my preference. But I’ve changed my mind! I want to run Savage Worlds again!!! Here’s why. My chief complaint about Savage […]

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The Lost Mine of Phandelver: Session 01

For our Sept. 13 D&D 5e game we had 6 players. Each player earned 350 XP which puts all level 1 characters at 2nd level. You earned a total of 61.50 gp (0.50 means 5 sp converted to 1/2 a gold piece; you convert all treasure to gp at the end of an adventure except […]

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Prep for D&D 5e Demo Day: Background and Characters

For those attending the D&D demo day, here’s what you need to know. You can show up with just a smile, no prep necessary. However, if you want to create your own character prior to game-day, that’s cool, just read below. Setting: In the world of the Forgotten Realms, it is the year 1485 DR […]

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Starmada Game at MilliniumCon

Large Scale Fleet Battles for Traveller Games

One of the things our Traveller group at ShinnCon decided was that we wanted to eventually get into large scale, epic fleet battles. Classic Traveller (and related systems like Striker, Mayday, Azhanti High Lightning which deal with skirmish, on-ship or small ship-to-ship encounters) doesn’t seem to be well suited to this. Especially given we have […]

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Traveller Game: Lessons Learned & Future Tools

Our first ShinnCon (an at-my-house 12 hour game day, emulating a ‘mini-con’) was a great success! 9 players plus Stan as GM / referee. I’ll post more about the adventures and events of the day, but before I forget I wanted to jot down some notes on things on things that went well, things I […]

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Dreadfall Episode 03: Pretech Riddles

Date: July 19, 2014 Players: Everyone was present at this game. XP: All players earned 7 XP; a few earned additional XP due to Edges or rolling 6-. At games end the players discovered what “DR” and “34D” stood for, but this only raised new questions.

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Dreadfall Episode 02: Wang’s Outpost

Date: June 21, 2014 Players: Everyone but Jeff was present at this game. XP: Players started with 10 XP. At the end of the session Jim Bob earned an extra 3 XP (1 XP but ret-conned to 3 once our rules changed). We converted from Fate over the Stan’s Apocalypse World hack called Cinematic.  

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One-shot: D&D 5e Demo Game

On July 5th we were down a few players due to the 4th of July weekend. Stan invited a friend who was interested in D&D (interest piqued by being a big Forgotten Realms fiction fan). We had three total players. Stan ran an 1e one shot from an adventure he’d written and run before. A […]

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