2d20 Conan Game Shows Promise for Star Trek Adventures

I was run down today due to allergies so Mason offered to run a one-shot of the Conan 2d20 system. I was particularly interested to see how the 2d20 system played. My assumptions about the game from a read through (see my prior post) turned out to be more or less correct. I was a bit nervous that the damage calculations (which use a dice pool system similar to Mouseguard, Lady Blackbird, WEG d6 and others) would be slow or awkward, but after a couple of combat rounds it was really fast. We had only two players and faced 3 opponents in each combat, but combat rounds averages < 10 minutes per round even with our rules lookups (which were many).

I loved this system! Mason is a great GM. I am now VERY excited about the Star Wars game as this will be an excellent system choice I think!

conan

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One Response to 2d20 Conan Game Shows Promise for Star Trek Adventures

  1. Mason July 30, 2016 at 10:51 pm #

    Thanks for the kind words, Stan.

    From the GM side of the game, I was pretty impressed with how the system ran. The rules given in the quickstart felt really smooth and easy to GM. Given I had about an hour to learn the rules and prep the scenario, this was a big deal. I particularly liked the mechanics for running the NPCs. All told, I think the 2d20 stuff shows great promise.