Tabletop RPG Podcast and Roleplaying Resources

Month: October 2015

50 Fathoms: Session 13- Battle at the Devil’s Spires

Ship_Battle

Battle at the Devil’s Spires

Characters:

  • Mordecai
  • Liam
  • Bracus
  • Rodrigo

Date: 10-24-15

XP: 2

Recap:

The Crew maintained their cover as a gold salvage team in the Devil’s Spires and stayed on alert for Admiral Duckworth. After two days of waiting they were contacted by Crow informing them that Duckworth was making a surprise attack under the cover of the dark moonless night.

Timing his departure towards the Cortez’s ship perfectly, Liam arranged to have a powerful “Crossing the T” volley arranged before Duckworth was able to fire. This damaged Cortez’s ship and allowed Duckworth to further hammer on the unsuspecting Frigate.

After a long ship battle the Crew finished disabling Cortez’s ship, managed to capture a fleeing gold recovery Sloop and rescue the crew of another that wrecked while attempting to leave the Devils Spires.

Duckworth and the Crew sailed to Baltimus to discuss the events that happened and request compensation from Edward Lazenby(Chairman of the British East India Company). Duckworth relayed the betrayal and piracy of of the Spanish Guild and also informed his superiors of the heroic actions of the Crew.

During a meeting with Mr Lazenby the crew negotiated a fair deal on spoils from their actions and recovery of the lost gold. Lazenby awarded them with a Letter of Marque in addition to the promised pieces of eight payment. Duckworth also pledged his support financially to get the Crew back on their feet as believed their reports that the world was flooding and felt the quest was a noble and worthwhile one.

Lazenby also informed them that the BEIC, in one weeks time, would be formally backing out of the Great Port Treaty and marking all Spanish Guild ships as pirates. This allowed anyone carrying a Letter of Marque from the BEIC to seize any assets not properly marked by their company. This will essentially kicked off a Trade War between the two trading companies. Lazenby is unsure on how long it will last but warned the Crew to be carefull when this announcement went into effect.

The Crew is now able to purchase a new ship with their earned spoils and after much hardship they are back on their feet. Where will they go next? Further explore the flooding world? Smuggle firearms to a mysterious contact in the Kieran Empire?


Captain Liam

Captain’s Log,

That nightmare has stopped.  I sleep as soundly as I ever did.  Possibly more so.  The cause for this change is obvious.  We killed those pirates and ruined their plans to profit off the misfortune of others.  Specifically, misfortune they brought on.  We even walked away with enough gold to replace our ship.  To do so, we’ve had to make a decision to become a privateer for the BEITC but I believe it was worth it.  Though, it wasn’t a decision we came to lightly.  Several of my friends were less certain about it but with the coming war between the BEITC and the Spanish Trade Guild, we had to pick a side or risk constant harassment from both parties.  Hopefully, we made the right choice.

I know this is counter to what people always say, but the unleashing of my furry on those scum seems to have satisfied that vengeful hate I felt for them.  I’m willing to bet people who claim vengeance doesn’t bring closure have never truly suffered great loss or sought absolute restitution for such a loss.  Or maybe something is wrong with me.  It doesn’t really matter, though.  Justice has been executed and my soul finds rest in it.

Captain McCormic


 

 

Board Game Part III (Revenge of Talisman)

IMG_0441Grand-Prix-LogoIn the third session of the Board game Grand Prix, we played a starter game of Splendor, and then a lengthy game of Talisman. Unlike our earlier game of Talisman, this time the game turned on us, with Robert and Patrick being turned into toads, Emory harassing Martin’s character throughout the game, and almost all having very bad luck. More of a grind quite frankly. We’re putting Talisman on the shelf for a bit.

 

So Points awarded:

 

Robert 2 points for victory at Splendor

Nick 4 points for victory at Talisman

Patrick 2 points for 2nd place in Talisman

 

Overall standings:

Martin 8 points
Kevin P. 5 points

Nick 5 points
Brooks 4 points
Robert 4 points
Patrick 4 points
It is anybody’s contest at this point.  There is still time for people to jump in.

Board Game Grand Prix Deux

Grand-Prix-LogoIn the second incarnation of the Board Game Grand Prix, we had seven players crowded into a game of Talisman. Yes, the old, second edition version of Talisman; still one of the best classic character building board games there is! Since we exceeded capacity, we called it an Extra Hard game. Finishes:

Kevin P. – 1st place – 5 points
Martin – 2nd place – 3 points
Patrick – 3rd place – 1 point

So the ultimate standings so far this year:

Martin 8 points
Kevin P. 5 points
Brooks 4 points
Robert 2 points
Patrick 2 points
Nick 1 point

Board Game Grand Prix

Grand-Prix-LogoIMG_0431[1]IMG_0433[1]
In the first meeting of the Board Game Grand Prix, four games were played at Common Ground Games.

  • Splendor — winner Martin — 2 points
  • Splendor — winner Martin — 2 points
  • Star Wars Imperial Assault — Martin 1 point (for the Imperials)  [Robert 1 point, Nick 1 point, Brooks 1 point, Patrick 1 point]
  • Ticket to Ride — Winner Brooks  3 points [2nd place Robert 1 point]

We determined that there should be four tiers of games, Tough, Intermediate, co-op and opening.  If you win a tough game, 1st gets 4 points, 2nd gets 2 points.  An Intermediate game winner gets 3 points, and 2nd gets 1 point.  For co-op, the runner automatically gets 1 point.  The group each gets a point if they win, and the runner gets another point if they don’t.  Opening gets 2 points for the victory, but no second place points. So the tally with week one done:

  • Martin — 5 points
  • Brooks — 4 points
  • Robert — 2 points
  • Patrick — 1 point
  • Nick — 1 point

At Christmas time, three gift certificates will be given to the overall first, second and third place finishers. Next week we are at it again as I pushed my DnD game one week.

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