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Kings of War Fantasy Wargame Rules

Kings of War is an interesting fantasy wargame written by the authors of Warhammer. It is reported to be simpler and faster that Warhammer Fantasy. There is also a Kings of War tournament in November 2017 in San Antonio. Kings of War is a fast-play fantasy miniature game by Mantic Games which can play in an hour).

In addition to fighting fantasy battles, you can also do historical games, since they are simply a subset of the fantasy medieval battles.

Their quickstart rules are free.

They had a recent, fairly successful Kickstarter to fund the new edition.

Here are some reviews:

d6 2nd Edition is Coming

d6 2nd Edition is coming! Hopefully the owners are going to do good things with it 🙂 The press release:

Gallant Knight Games and Nocturnal Media are pleased to announce that they have entered into an agreement related to the classic West End Games D6 System. Under license from Nocturnal MediaGallant Knight Games will become the official publisher and distributor of a new edition of the D6 System, tentatively titled: “D6 System: Second Edition”!

“Since Nocturnal purchased West End Games, the plan has been to revitalize the D6 System and modernize a system so many gamers have enjoyed.” Steve Wieck says, “This partnership with Gallant Knight is part of our journey to achieve that.”

This new edition will be overseen by Gallant Knight Games’ design team, with approvals from Nocturnal Media & West End Games.

“The West End Games D6 system and it’s classic D6 game of cinematic space opera adventure was hugely informative of my growth as a young gamer,” Alan Bahr, founder of Gallant Knight Games adds. “Helping to bring West End Games back into the mainstream gaming community is an exciting moment for us, and serving as the official West End Games creation and publishing studio is an opportunity of a lifetime!”

More announcements about changes in D6 System: Second Edition, timelines and dates will be forthcoming! (source)

More Star Wars Ships for Orion’s Gate

I took a picture of some minis that I don’t have to re-base that will work well in the Star Wars setting. Here are some possible stats. Note that some of these ships are at the X-Wing Miniatures skirmish scale rather than the Star Wars Armada fleet scale.

Imperial Fleet

MODEL #3: Imperial Escorts (Fighters, 2 pts) [Have 3]

Move 8″, Cruise 12″, Ram 12″, Range 12″
Accuracy 4, Strength 2, Evasion 11, Toughness 9
Components:

  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

MODEL #2: Imperial Intercepter (Destroyer, 6 pts) [Have 3]

Move 6″, Cruise 9″, Ram 9″, Range 18″
Accuracy 2, Strength 4, Evasion 9, Toughness 11
Components:

  • ☐☐ Shield #1 (Shield: The ship gets +1 Toughness.)
  • ☐☐ Turbolasers (Giga Cannon: may be fired at one enemy unit within 6”, has accuracy 2 and Strength 8.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Rebel Fleet

MODEL #5: Rebel Fighter (Fighters, 2 pts) [Have 1]

Move 8″, Cruise 12″, Ram 12″, Range 12″
Accuracy 4, Strength 2, Evasion 11, Toughness 9
Components:

  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

MODEL #6: Rebel Fighters (Fighters, 2 pts) [Have 3]

Move 8″, Cruise 12″, Ram 12″, Range 12″
Accuracy 4, Strength 2, Evasion 11, Toughness 9
Components:

  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

MODEL #4: CR90 Corvette (Destroyer, 6 pts) [Have 2]

Move 6″, Cruise 9″, Ram 9″, Range 18″
Accuracy 2, Strength 4, Evasion 9, Toughness 11
Components:

  • ☐☐ Repair Bay (Repair Bay: Remove one point of damage from a friendly ship within 3”. Note that you may only take 1 repair bay per ship.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

MODEL #1: Tyrannus (Destroyer, 6 pts) [Have 1]

Move 6″, Cruise 9″, Ram 9″, Range 18″
Accuracy 2, Strength 4, Evasion 9, Toughness 11
Components:

  • ☐☐ Hyperspace Drive (Warp Drive: The ship may be placed anywhere within 2D6” of its position.)
  • ☐☐ Turbolasers (Giga Cannon: may be fired at one enemy unit within 6”, has accuracy 2 and Strength 8.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Rebasing Starships Onto New Flight Stands

I’ve been looking atthe best way to rebase my various Star Wars and Star Trek miniatures in order to use them with simpler, faster rules like Orion’s Gate. Looks like the two best commercial methods for rebasing starship miniatures is to use either Hawk Wargames’ Dropzone Commander toppers and flight stands, or equivalent products from Litko. I’ve ordered some stands from both companies so we’ll see which work best. Both have 3mm rods so theoretically you could interchange toppers and flight stands between the two vendores.

Here are some links to these products which I’ll file here for future reference:

  • https://www.amazon.com/dp/B01HQNNQUE
  • https://www.amazon.com/Space-Fighter-Large-Ship-Toppers/dp/B00XV17PTY/
  • https://www.amazon.com/Acrylic-Flight-Stands-Circle-Clear/dp/B01HQNNQUE/
  • https://www.amazon.com/gp/product/B00DX78S10/
  • https://www.amazon.com/gp/product/B00DX7BH7W/
  • https://www.amazon.com/gp/product/B00I4YRR64/
  • https://www.amazon.com/gp/product/B01HOYKT0A/
  • http://www.litko.net/products/Flight-Peg-Toppers-%2820%29.html#.WdTlPmtSyUl
  • http://www.litko.net/products.php?product=Squadron-Peg-Toppers%2C-3-Prong%2C-Set-of-5#.WdTnDGtSyUk

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