Here’s what players need to know who are playing in Stan’s ‘Critical Vector’ Traveller game on May 16, 2020.
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I’ve been thinking about the different types of hardware and software needed when you host a podcast with the cast located in different locations. The setup I’ve used for in-person podcasting (multiple mics going into a soundboard and recording only people in the same room) won’t work for a distributed cast.
Our Dicehaven gaming group just launched our Traveller RPG (Mongoose 2nd Edition) actual play podcast. The first two episodes are out now and new episodes will drop each Tuesday.
Introducing the logo for the Cat’s Claw (our ship in our Thursday Traveller campaign)!
I figured the ship would have a Ship’s Registration Code similar to NCC-1701A (Star Trek’s “Enterprise”), so I came up with a naming convention. Here’s how it works.
I had a great time playing Mutants & Masterminds last night with my game group. We are trying out different Superhero game systems to see which RPG would be the best fit for our collective GM and play-style preferences. Our group really loved playing Mutants & Masterminds and it is definitely a strong contender for future Superhero campaigns. After running it we had some ideas on how to make it easier to track damage and conditions.
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