One topic I’ve recently been pondering is what game system to run for my Saturday group given our current campaign will wind down in a few weeks. Here are criteria I’ve come up with as my wish list for any new campaign:
Category: Middle-earth (Page 1 of 5)
One consideration for my next campaign game is making sure the dice are accessible. People forget their dice, or need to game remotely and don’t have dice, or otherwise have challenges which make having some form of digital dice option a must-have in my games. The One Ring RPG uses propriety dice. How do you game virtually using dice for The One Ring RPG? Here are some options.
I recently had the pleasure of being a guest co-host on the Amon Sûl podcast where I discussed gaming and Tolkien and fielded some questions from listeners about violence in RPG games. Richard Rohlin and I also read and discussed Chapter 13 of The Silmarillion, “The Return of the Noldor.”
I first starting running Adventures in Middle-earth back in 2016. Eventually, it turned into a campaign (using the ‘Mirkwood Campaign’ commercial adventure, co-GM’d by multiple GMs) which lasted 3.5 years and took place over 58 sessions (sessions were about 5-6 hours during much of the campaign). It was a grand and epic story, covering 30 years of Middle-earth history in between the years of The Hobbit and the beginning of The Lord of the Rings.
We had great fun, and eventually we may return, perhaps using the new The One Ring 2nd Edition which was recently released.
I played The One Ring last night and we streamed it on Twitch.
See it here https://www.twitch.tv/videos/911928230.
Recent Comments