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Tag: Star Trek (Page 2 of 3)

Captain’s Log 01: A Shocking Revelation

The first adventure of our TOS era Taurus Reach campaign using the Star Trek Adventures Captain’s Log Solo RPG from Modiphius, played cooperatively with five players and no GM.

Mission Rolled in Captain’s Log

  • Mission Type: Diplomacy + Setup Starfleet Academy Extension
  • Inciting Incident: Destroy
  • Theme: Rogue Superweapon
  • Advantage: Critical Evidence

Captain’s Log: Stardate 1367.4. This is Captain Horatio Nelson of the USS Lexington. We are currently on a diplomatic mission to the planet Vashni (Epsilon Subsector 0401), tasked with establishing a Starfleet Academy. However, we’ve uncovered troubling evidence of Klingon involvement—specifically, that they are funding local factions to develop a superweapon. The Vashnian government denies any knowledge of such a weapon, which is complicating our negotiations considerably.

Act I

Scene 1

Our away team beamed aboard a Vashnian facility amid escalating tensions. They quickly found themselves engaged in boarding actions. Klingon forces had taken control of the observation deck, and a second Klingon team was active elsewhere in the complex.

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1/7000 Scale Star Trek Miniatures

I’ve previously posted on using 1/3788 miniatures for roleplaying games where you have only 2-3 ships on the board at any given time.

For some sort of mass warfare scenario with lots of ships, I would move over to 1/7000 scale. Some example vendors:

The ships are kind of small, but on the other hand they have built-in bases, are quick to paint, and don’t require the fine details such as the decals you’d be using with 1/3788 miniatures.

Top Stuff I Want To Run Someday (Late 2023 Edition)

In a traditional dating back nine years, I like to inventory the ‘games I’m itching to run someday’. Interesting how things evolve: see my posts in early 2023, early 2022, late 2020, early 2020early 2019, 2017, 2016 and 2014 of things I was itching to run in prior years.

The big change this year is that I recently (for the first time ever!) came up with a list of my favorite game engines to use for campaigns I run. With a couple of exceptions (The One Ring and Pendragon) where there’s an amazing campaign tied to a particular ruleset, I will, for the most part, target to run my favorite systems, which at the moment are story games (Fate, QuestWorlds, and Kids on Brooms), D&D (BX D&D and D&D 5e), and d100 (either Chaosium’s BRP or d00Lite).

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Cypher System Stats for Star Trek Starships

The Cypher System core rules has four stats for Star Ships: Level, Weapon Systems, Health, and Damage.

I like how Ryan Chaddok converted the common Star Trek ships (using the most excellent Last Unicorn Games book as a source).

There’s a starship vehicles table on page 255 of the CSR.  Importantly, it has Levels and a column called Weapon Systems, indicating the number of different target the ship can attack at once. Looking at the starships in the Star Trek game by Last Unicorn ships happen to be on a size scale from 1 to 10, ranging from shuttlepod at 1 to Romulan Warbirds at 10.  This would seem to be a perfect way to convert:  Size = Level.  Rather than going all the way up to 36 Weapon Systems as the CSR does, let’s just go with Level +1 for ships above Level 3.

ShipLevelWeapon SystemsHealthDamage
Romulan Warbird10113010
Federation Galaxy class89248
Klingon Negh’Var class89248
Ferengi D’Kora Maurader78217
Cardassian Galor class67186
Romulan Scout3193
Shuttlecraft2162
Shuttlepod1030

Source

Check out Ryan Chaddok’s blog and also The Translation Codex for Cypher elements you can fold into your custom campaigns.

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