In a traditional dating back ten years, I like to inventory the ‘games I’m itching to run someday’. This particular list focuses on settings that have robust and concise commercial campaign adventures. I have dozens of settings I’d love to run someday, but the list I picked all have campaigns which provide 2-4 pages of adventure text for each session, which will make it easier to run. The 20-30 page of adventure text for each session (the more typical format for D&D adventures) is not my preference, I find the shorter stuff easier to prep for and easier to run.
Tag: Pendragon
I enjoy trying out new games, but I’ve also found that ‘mastering’ a game system often takes many sessions of running those rules. These days, I’m usually more comfortable converting an existing IP over to a game system I like and have mastered, rather than learning yet another rule system from scratch each time I run games in a new setting. Conversion does time some time, but so does learning a new system!
Anyway, with that background, here are my favorite game systems and some notes.
In a traditional dating back nine years, I like to inventory the ‘games I’m itching to run someday’. Interesting how things evolve: see my posts in early 2023, early 2022, late 2020, early 2020, early 2019, 2017, 2016 and 2014 of things I was itching to run in prior years.
The big change this year is that I recently (for the first time ever!) came up with a list of my favorite game engines to use for campaigns I run. With a couple of exceptions (The One Ring and Pendragon) where there’s an amazing campaign tied to a particular ruleset, I will, for the most part, target to run my favorite systems, which at the moment are story games (Fate, QuestWorlds, and Kids on Brooms), D&D (BX D&D and D&D 5e), and d100 (either Chaosium’s BRP or d00Lite).
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