Leviathan Session 02: Stochastic Effects

Last game the heroes made it to the big city. The electric fences went down; who would have thought? 🙂


An A-Pex terrorizes the city. Can our intrepid heroes save the civilians?


Emory lands the killing blow! His character poses for a shot 🙂


Later, the heroes go to repair a power generator and are ambushed by Natural Order (N.O.) terrorists. One survived: what will the characters learn once he regains consciousness?

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2 Responses to Leviathan Session 02: Stochastic Effects

  1. Robert "Commander" Miklos July 18, 2016 at 2:36 pm #

    Just speculation, but the party may learn what the threshold for maximum pain the N.O. operative can handle in one 24 hour period. IMHO.

  2. Stan July 20, 2016 at 12:59 pm #

    Haha! I figured as much 🙂