This is the third of a 10-part series I’m doing on my favorite game systems.
My 8th favorite game system is the latest edition of the world’s oldest roleplaying game: D&D. It’s also the most popular RPG in history right now (at least in terms of a raw number of players; it would be interesting to normalize the data for the population of the 1980s since to see if on a per capita basis that was still true).
I’m digging through my archives of RPG notes and ran across this paragraph — a pitch for a sci fi superheroes campaign which I never got around to running. I was a big fan of Jim Starlin’s ‘Dreadstar’ comic series back in the 1980s, and this campaign is an homage to that pulpy space opera setting. We’ll see if I ever get around to running this — I would probably use Fate or QuestWorlds as the ruleset if I did! Here’s the pitch:
This is the second of a 10-part series I’m doing on my favorite game systems.
My 9th favorite game system is a game most people have not (yet) heard of — QuestWorlds.
This marks the first of a 10-part series I’m doing on my favorite game systems. Game systems are a very personal choice and tastes will vary of course.
For me, I like efficient systems that resolve combat and skill checks in a reasonable amount of time and don’t require constant rules lookups or cause players to have analysis paralysis.