Below describes a quickstart adventure I plan to run this Wednesday (quorum permitting) or at some other future point in time.
Away Mission: Signals
“We’ve received a message from the exploration vehicle Ventura that their long-range shuttlecraft called the Susquehanna has gone missing in the Carina Nebula, deep within the Taurus Reach. The Susquehanna was investigating an unusual alien signal that originated from the nebula when all contact was lost. We have been ordered to enter the nebula, find the shuttle, and determine the origin and cause of the alien signal. Starfleet has also advised that Romulan and Tholian ships have been sighted in the region, so we should exercise caution since they may well have detected the alien signal as well.”
What You Need to Know
Basic familiarity with the Star Trek universe (The Prime Directive, Phasers, ‘Beam Me Up’) is desired. Rules will be taught in-game, with all accessories needed supplied by the GM. Read the ‘Quickstart Rules for Players’ PDF below and pick a Pregen character from below if you have time before the game.
The game takes place in the Star Trek universe in the year 2266, during Kirk’s “Five Year Mission” in The Original Series. Adventures take place in the Taurus Reach which is a region of space in the rimward Alpha Quadrant. A zone of Federation expansion in the mid-23rd century, the Reach was also bordered by the Klingon Empire and the Tholian Assembly. It is largely an unexplored, stellar frontier.
Quickstart Rules for Players
Download and read the quickstart rules on your digital device.
For story reasons, we want about half or more of characters to be human.
Download and select a pregen from this folder.
Before we air the podcast, we will compose a nice intro. audio track with a voice-over using this as the background music.
You are crew members of the U.S.S. Darius (designation NCC-502, a single-nacelle Saladin class starship).