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Star Wars: Dawn of Rebellion — Episode 03

In the aftermath of their skirmish with Storm Troopers, the Rebels clean up the carnage. Daymont Syko hails the home-base of the dead Storm Troopers.

His ruse works. He discovers the location of Garr Juun, a Sullustan who worked with Dalin Show to betray the rebels.


Disguised as Storm Troopers, the party pays a visit to Garr Juun. Vin Sai notices that the armor seems to be a perfect fit on only one: Daymont.

The phony Storm Troopers gain easy access to Juun’s house in Tanga City.

Meanwhile, the alien—er, non-human—rebels circle around to the back.

Talk is cheap, and blaster fire is cheaper as a fight erupts. While the lasers fly, A9-LX disarms a baradium bomb with 10 seconds to spare—and keeps it as a handy souvenir.

The rebels capture Juun alive. Cornelius Vaan is all for torture, and Vin Sai almost delivers.

When Juun accidentally inhales some of the shroom-drug he deals, Dredge Myolnon enters his consciousness, and senses an evil presence—emanating from Andooweel.

And Daymont, lost in thought, recalls a time, when he was fighting against—not for—the Rebel Alliance …

How To Create Your Own Stan Shinn Classic Traveller Binder

Lot’s of folks have been interested in how I put together my Classic Traveller binder. Here’s an overview of the binder:

You can download the Referee Dashboard PDF to insert in your binder.

Stan Shinn Traveller Planner CoverIf you want to make a planner cover, you can use my OpenOffice template below. It is an OpenOffice Draw (.ODG) file. You can edit it using either free OpenOffice or LibreOffice software.

To use the template, you’ll need two fonts:

And I use a planner from Staples which you can order online:

Enjoy!

Avoiding the RPG 'Shiny'

mwpGreat advice from Gnome Stew; this is my biggest temptation in roleplaying as a GM which I need to resist!

“AVOID THE SHINY

This isn’t original with me or unique to online gaming. But it is still good advice. For the most part, you should avoid too many campaign reboots, rules changes, or genre switches in your regular game. It’s much better to work around any quirks in your particular rules system (or post some house rules) than to ask folks to change editions or systems frequently.

Now, some groups may be fine with an occasional one-off in another system or genre. In general though, if your dying to run something different, you may want to just run it at a different time and send out a general invite to your social group. While your regular players may want to play, they won’t feel obligated to play something they are not interested in.”

(Source)

50 Fathoms: Session 09-The Demise of Ian O’Connell

Wodden_fotress

The Demise of Ian O’Connell

Characters:

  • Mordecai
  • Liam
  • Daxon
  • Jagos (played by Chad)

Date: 8-1-15

XP: 3

Recap:

When we last left the Crew they had just watched Mordecai slay the Ian’s 2nd in command, Gorgio. There was a large bloody mess in a brothel and a dead body to deal with.

This session picked up with the crew trying to cover up his death and dispose of the body. While attempting to hide the body offshore they were spotted by a town guard who quickly shouted for help. Suddenly a giant Scurillian appeared out of nowhere and worked up some earth magic to bind and silence the guard. The Crew thanked their new friend and found out his name was Jagos and he had beef with Ian as well.

The Crew waited a day and met with Eti at the pre-determined time and place and headed to Ian’s Fortress. After some scouting by Daxson, they found out the base was walled in with roughly hewed tree wall set up around the perimeter. While not sophisticated it would make getting into the encampment difficult. The Crew decided to implement a two prong strategy: 1) Fake a slavery transfer with Liam leading Eti’s men as “newly acquired goods” and 2) the rest of the Crew and Eti using Jagos burrow powers to sneak under the walls.

The initial plan partially succeeded. When Liam approached the wall announcing a slave delivery the base was already on alert for a human with a strange accent. Ians lieutenants recognized the accent, knew Gorgio was missing and did not fall for the trap. Instead a fire mage decided to toss a fireball at Liam while he was stranded outside of the wall. While the ruse failed, it did however make for a good distraction. Jagos and the other group  burrowed under the wall and started attacking. The Crew managed to open the gate enough to let Liam inside, but all of Eti’s men died in a massive wave of fire from the fire elementalist.

After a long fight the Crew pushed back the slavers and managed to get to Ian who had settled in behind cover and was prepared to fight. Jagos managed to severely wound Ian and his followers with a well timed blast which quickly ended to fight. Ian was bleeding on the ground when Mordecai sent a huge cone electrical energy at the wounded Ian, finishing him off.

When the dust settled, the Crew found cages full of slaves in the base which they promptly freed. While searing Ian’s body Liam found a punctured flask leaking golden brown fluid. Realized it was his beloved Scotch, Liam only was able to save a mouthful before it ran out. Poor Liam might never get a proper drink in Caribdus after all…

Camp_Slaver  Slavers_Camp_Drawing_1

 


Captain Liam

Captain’s Log,

Alright.  There’s days in life that can drive a man mad.  These past few were nearly such days for me.

I think it began the moment Mordecai killed that slaver in the brothel.  Not that he didn’t deserve it.  Having to dispose of the body was more than a wee problem, though.  At the docks, we met a relative of Brachus’ who seemed a bit off his head.  Crazy or not, Jagos helped contain what could have been a world of trouble.  He had his own issue with the slavers, something about a sack full of eggs, and joined us.  Sort of.  He just lingered in the distance most of the time.

Once we finally made it to the slavers fort, we needed a distraction.  I volunteered before the others could.  Aye, I knew I was the best man for the job.  All I got for my trouble was a fireball to my face, a group of Eti’s men being burned to a crisp before my eyes, and a drawn out fight with some spry wizard.  I just couldn’t get the upper hand.  I think I’ve been away from sea for too long.  Fortunately, the distraction worked and we took the fort.

Now came the worst part of it all.  After everything we’ve had to do on this blasted island, I find a flask on Ian’s body full of that sweet nectar of my homeland;  Scotch.  But the bloody thing had a hole in it and I got only a drop!  Oh, how this world teases me.  I suppose it’s a good sign.  There is scotch somewhere on this blasted world.  If I could only find some.

Captain Liam McCormic


 

50 Fathoms: Session 08-Adventures of Crow: Homeward Bound

Tree_4

Adventures of Crow: Homeward Bound

Characters:

  • Crow
  • Liam
  • Rodrigo

Date: 7-20-15

XP: 2

Note: This adventure occurred before “Trouble at Jomba Town Part 1” and is a side adventure

Recap:

Crow decided he would like to visit Maroa to try to find information about his people and parents. They arrives on the shores of Cuwayo to find the enormous Grove under lockdown. No Atani allowed in or out and Carroway fruit trade has been completely suspended. Crow tried talking to the guards but was told he was not allowed entry. He did succeed on giving them a letter of intent requesting permission to enter.

The Crew asked around town and found out that the Grove had been on lockdown for over 3 months. Later that night a contact from Maroa sought Crow out and told him that the Elder locked the city down months ago and then went into seclusion with the Clan leaders. Something was wrong with the city and a peaceful resistance movement was forming. They wanted to use Crow to gain audience with the Elder to find out what was wrong.

The Crew snuck into the Grove with the assistance of their resistance contact, Golodir.

They managed to get to the Elder unharassed via stealth and subterfuge. The elder was a withered old Atani with milky eyes and crippled on his throne. He got angry when he found out Crow had been let in and gave hint that he was over some type of influence. When Crow touched the Elder he got a vision of the Elder Tree radiation power but the power was corrupted by a sickly green infection. In a misguided attempt to help the Elder, Crow slit his wrist imitating a Blood Magic Ritual he observed on Torath Ka. This made the dark energy pulse and grow and only with the help of his two friends was he able to push back this darkness and dispel the infection of the Elder.

With the Elder cured and revitalized they found out that a darkness has been slowing growing in the Elder Tree and affecting the Heartwood (source of power) for several years. It has gotten worse and affected the Elders mind. The Elder told him he had to go into the Heartwood and purge the Infection and free the Tree.

Crow and friends enter the Heartwood and fight Infections Oozes, deadly molds, and plant monsters. While exploring Crow finds a pulsing seedpod and carries it with him.

The Crew finds themselves in the Heartwood which is totally infected by a huge black/green mass that is draining the trees entity. This mass is huge with several tentacles and is breeding Infections Oozes through disgusting orifices. The Infection is being protected by corrupted Dryads and the battle to kill the beast is intense. At their darkest hour Golodir and Etlin rush in to help push the Oozes back. This frees up Crow to make a final strike against the pulsing Infection and eradicate the plague.

After the battle the Heartwood gives Crow the option to join the Shiani (Grove Protectors) and he learns his true Atani name is Kadian. Kadian accepts and gains the Spirit of the Heardwood forever changing who he is.

 


Captain Laim

Captain’s Log,

 

Crow has always been a lad of extremes.  As a youth, it’s no real surprise.  It’s the way of the young to live with reckless passion.  Friendships, enemies, even life itself are things he does in full measure.  Aye, more than full measure in most cases.  He saw Captain Abrams as a father and tried harder than most natural sons to win and keep his favor.  He argued for stealing a ship from pirates in Brigandy Bay with a burning passion.  On old Stumpy’s treasure island he just couldn’t leave that little magic head alone, so I had to take it from him.  Only the good Lord knows what would have come of the lad’s meddling.  When the undead beast came after us, Crow jumped from a tree onto it’s back like some half crazed lunatic.

I don’t think it’s lunacy that drives Crow, though.  Just willful undisciplined youth.  I’ve often found myself concerned for the wee lad.  Such unbridled passion ends in an early death more often than not, and Crow’s seemed almost impossible to keep in check.  Despite my best efforts.  But he’s not that Crow any more.  He’s not even Crow, in truth.

Aye, he’s the same person.  Full of passion and zeal with the same love for life.  Yet, after our crazed trek into the heart of a gigantic tree(this world never ceases to amaze), he’s no longer that wee lad.  Now I’d say he’s more a man than lad.  He’s found true purpose, a connection to his people, and his true name; Kadian.  The tree itself, which I gather to be some kind of god for his kind, has dubbed him a Shiani.  Where Crow once stood reckless and undisciplined, now stands Kadian.  A champion of his people and a young man I’m proud to call friend.

Captain Liam McCormic


 

 

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