Tabletop RPG Podcast and Roleplaying Resources

Category: RPG (Page 14 of 14)

Coming in August: 'The One Ring'

In August Cubicle 7 will release The One Ring: Adventures Over the Edge of the Wild is the Tolkien themed RPG that spans the time between The Hobbit and The Lord of the Rings.  According to this source, the core set features 2 books, the Loremaster’s Book and the Adventurer’s Book as well as a poster map and gaming dice. With cover art by Tolkien artist, John Howe and written by War of the Rings board game designer, Francesco Nepitello, the set is scheduled to be listed at $59.99 retail.

Regarding supplements, Cubicle 7 says:

The initial release will consist of two core books: the Loremaster’s Guide for GMs and the Adventurer’s Book for players. A full line of supplementary products will follow, with early releases including a Rivendell sourcebook and a campaign guide. (Source)

I’ll be very interested to see this new game. One thing I hope they include soon in follow-up releases are adventure modules similar to Paizo’s Pathfinder line. Maybe that’s what the campaign guide is — something to aid in creating adventures. I recall the old MERP (Middle-Earth Role Playing) adventures from the 80’s, and I’m very much looking forward to see what Cubicle 7 does in this upcoming RPG.

Deciphering Pathfinder Stat Blocks

New to Pathfinder? Here’s how to decipher a couple of the stats for NPCs and monsters listed in Pathfinder scenarios.

Take these stats in the Offense section:

Melee shortsword +3 (1d6+2/19-20)
Ranged shortbow +3 (1d6/x3)

“Melee shortsword +3” means an attack bonus, pre-calculated to include all bonuses which always apply such as Base Attack Bonus. It may not include some bonuses like “Rage” if there is a bonus which applies conditionally.

“Melee shortsword +3” is to hit only, and is not a damage bonus.

“19-20” for the melee shortshord means “possible critical on a 19 or 20” and if the critical is confirmed, it’s double damage.

“x3” for the Ranged shortbow means “possible critical on a 20, triple damage if critical is confirmed”

Flesh Out Characters With A Character Connections Chart

Here’s a system I developed after being inspired by both mind-mapping software I have used as part of story-creation as well as the very innovative Smallville RPG techniques of character building. I call it “character connections.”

Developing Character Connections

Creating a character connections chart is a great way to chart relationships and conflicts and build some depth for your characters before you launch a campaign. Taking this extra step can make your two dimensional characters come to life and make your roleplaying experience more enjoyable.

Create a grid which maps all the characters possible connections such as the one below.  As you go through each stage, players add sentences to a square in the row with their name next to it.

The process has a number of steps equal to the number of other characters in your group (for example, a party of five requires 4 steps to complete this process.

  • If you have three characters, the steps are: Person and Trouble
  • If you have four characters, the steps are: Person, Trouble and Event
  • If you have five characters, the steps are: Person, Trouble, Event and Place
  • If you have six characters (the maximum recommended), the steps are: Person, Trouble, Event, Place and Heritage

In the Person stage, you create an NPC (maybe a father, captain of the guard, an ex-girlfriend, etc.) which somehow connects you to another player. Alternatively, highlight some interesting aspect of the relationship between you and the other character.

In the Trouble stage, you determine some conflict between you and another player. This should add drama but not be something that would hamper teamwork. A “vowed to kill you” aspect doesn’t exactly lend itself to working together!

In the Event stage, you identify some past event which effected both you and another player.

In the Place stage, you pinpoint a location which connects you and another player.

In the Heritage stage, you develop a shared ancestry or other origin related event to connect you and another character.

Example

In this example we’ll have three characters from Star Trek.

In the Person stage, Kirk writes “Knows Spock’s ambassador father Sarek.” For McCoy, he writes “Friends with McCoy since the Academy.” Note that the Person connecting them may simply be a past friendship between the two, so the person is simply the other character. Spock writes “Kirk reminds Spock of his Human mother’s influence on his DNA” and “McCoy’s nurse, Christian Chapel, has a crush on Spock.” McCoy writes “Always tries to may Jim (Kirk) think” and “Spock should be more human.”

In the Trouble stage, Kirk writes “Why can’t Spock see the value of human emotion?” and “McCoy is always acting like Jiminy Cricket.” Spock writes “Kirk is simply not…logical” and “McCoy is a loose canon, letting his emotions cloud his judgment.” McCoy writes “I’ll put Kirk on medical leave if he goes off the deep end” and “Spock is like a green-blooded computer.”

When you’re done, the chart looks like this:

 

There’s simply a few summary sentences in each box, but behind those sentences are deeper stories which have been fleshed out during the banter between the players (if you’re at a tabletop) or in a paragraph or two per stage (if you’re doing this online via text posts).

Tips for Online Usage

If you’re doing this online it may be a good idea to post your idea as a ‘Draft’ (put the word “Draft” in the title or at the beginning of the paragraph). This gives you a chance to essentially ask permission from the other player to do something with your shared history.

Note that conflicts can add drama and excitement, but do be careful to make sure you give affirmation in OOC posts and continue to stress that this is just story-conflict not actual conflict between the players. I should all be in good fun; not something personal.

If your RPG system has the concept of alignments or values, make sure the relationships reflect this. Don’t allow one lone wolf evil character whose actions sully the group’s fun!

3×5 Ruled Tear Off Cards

I like to use vertical ruled index cards in my campaigns. Available from Staples, the Oxford “padded index cards”  are tear-off pads of index cards with the lines oriented in portrait not landscape mode. These come in handy for a variety of things:

  • NPC Stats
  • Scratch paper for notes
  • Folded over for secret notes to players

Here is the information to find them at Staples:

Oxford Padded Index Cards
Ruled Tear-Off Pads
100 5?x3?
White Item No. 006351 (Esselte Corp.)

Fate SRD In The Works

Fred Hicks and the FATE designers have a new site where they are talking about FATE and moving towards documented the FATE 3.0 SRD. Here’s the site.

http://www.faterpg.com/

Here’s an example of their efforts at crowdsourcing:

So, Evil Hat is limited in what it can do at any one time, but over the years we’ve been gifted with an incredible resource — our fans — who have, time and again, come through for us in terms of getting the word out, providing ad-hoc support of our products, acting as a distributed grass-roots customer service and sales force, and so on. Heck, the reason there’s an SRD of Spirit of the Century that has been acting as our Fate 3 SRD for the past several years is because some fans stepped up and created the document(s) for us.

We couldn’t be more pleased about this, but it’s also humbling to realize there are so many folks out there willing to jump up and help us out whenever we ask for it. It’s that realization that keeps us from making constant requests of our fans. (A good thing, too — if we pushed out too much “signal” through our fans, the general public would tire of it, and eventually our fans would too.)

All the same, we need your help today.

 

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