Tabletop RPG Podcast and Roleplaying Resources

Category: Play-by-Post

Key Elements of Successful Play-by-Post

I was having a discussion with some fellow players in a Play-by-Post (PbP) game I’m in about what makes a PbP game work well (or not). So I thought I’d document my ideas on that here.

Having a good GM is key. If a GM doesn’t keep up with their posting rate and doesn’t keep the action moving, it can be a slog, and people will drop out due to boredom. So key ingredient #1 is having a good GM. If you play for a bit on on a given platform like GamersPlane.com you’ll eventually get to know several of the GMs and then be able to say ‘Oh, I want to get in that game because that person is a great GM!’

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Play-by-Post Guidelines for GamersPlane.com

I’ve run or played play-by-post (or ‘PbP’ for short) off-and-on for over 20 years. Back when I first started, it was Play-by-Email (PBEM), usually using a group listserv to send group emails. Things have progressed in 20 years! Two platforms that have take PbP to the next level are Discord (by adding the  DiceMaiden (dice rolling) and Tupperbox (alias/avatar) bots) and GamersPlane.com. Both have their merits, but I am particularly enamored with GamersPlane.com.

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