I’ve been chatting with my group about how we’d be interested in co-GM’ing a Gangbusters campaign at some point (but with different combat rules than the old TSR game, which is pretty dated). One thing that might be cool is to include a long-term crime investigation arc.
Category: Crimefighters
Recently I’ve been looking at the old TSR Gangbusters RPG, and I’m really exciting about the prospect of playing and/or running in a Gangbusters campaign. I love the setting, the idea of a city-based campaign with recurring NPCs, and the Pulp Noir feel of the world. The combat rules of the original TSR game are a bit byzantine, so I am looking at other rules systems (probably one of my own invention) to use when playing the game.
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