Tabletop RPG Podcast and Roleplaying Resources

Author: Stan Shinn (Page 65 of 111)

Star Wars: Dawn of Rebellion — Episode 05

Something smells funny on the O.R.C. Tyrannus.

It turns out to be Kek—a rat-like, bat-like humanoid who stows away on the ship.

On Vor Deo, the heroes visit a park to pick up information from Lu’Nimah. As Vin Sai tries to track the stealthy Kek, Isshtatha leaps into action to save a petite trollop from an aggressive shroom dealer.

Tensions mount when Vin and Kek decide to steal a droid—R2-X9. Daymont storms off…and notes it in his report.

Daymont later returns to call Vin a dumb-ass.

Racing with Vin, a distracted Daymont slams into a Storm Trooper transport, killing the Troopers and destroying both vehicles.

Then, the heroes spot five drug-dealer thugs on hover bikes and chase them. Isshtatha decapitates one with the car door and Daymont guns down three more in a deadly spray of automatic fire.

Kek wonders how soon it will be before these nuts get him killed.

Back on the ship, Vin Sai analyzes blood samples from the drug dealers and the crew. Someone’s blood seems to have midi-chlorians in it. (Yes, The ‘M’-word.)

The next day, the crew discovers that Count Vidian has killed the wife of their friend, Gorse. They decide that it is time to stop Vidian once and for all…

Shambling Throne of the Death Cult King

The DM's View: 1 Page Dungeon Notes

The DM’s View: 1 Page Dungeon Notes

Quick recap of the ShinnCon V game. Here was the description:

“Shambling Throne of the Death Cult King”

You are about to settle in for a peaceful night at the Drunken Dragon Inn when Chaos strikes. Literally. A local cultist bursts in and demands tribute to the Chaos God, whose death horde swiftly approaches. Rumored to command a legion of undead, the Death King Nulgarbad paves a trail of destruction across the land. Dare you infiltrate the death trap of his shambling throne?

This was truly one of the most memorable games I’ve run. I had several TPK-capable creatures including an undead dragon go after the players. (un?)Fortunately the players were way to cunning for my big bad guys — turns out if you can ally with a 90 foot giant and have him lob half-filled barrels of Holy Water, you can do over 2,000 Hit Points of damage vs. the undead with one shot [yes, we did the math]  🙂

So much XP was had (literally thousands of monsters died in the aftermath) that the players advanced TWO levels and will be level 10 next game!

The Undead Army

The Undead Army

Board Game Grand Prix

Grand-Prix-LogoIMG_0431[1]IMG_0433[1]
In the first meeting of the Board Game Grand Prix, four games were played at Common Ground Games.

  • Splendor — winner Martin — 2 points
  • Splendor — winner Martin — 2 points
  • Star Wars Imperial Assault — Martin 1 point (for the Imperials)  [Robert 1 point, Nick 1 point, Brooks 1 point, Patrick 1 point]
  • Ticket to Ride — Winner Brooks  3 points [2nd place Robert 1 point]

We determined that there should be four tiers of games, Tough, Intermediate, co-op and opening.  If you win a tough game, 1st gets 4 points, 2nd gets 2 points.  An Intermediate game winner gets 3 points, and 2nd gets 1 point.  For co-op, the runner automatically gets 1 point.  The group each gets a point if they win, and the runner gets another point if they don’t.  Opening gets 2 points for the victory, but no second place points. So the tally with week one done:

  • Martin — 5 points
  • Brooks — 4 points
  • Robert — 2 points
  • Patrick — 1 point
  • Nick — 1 point

At Christmas time, three gift certificates will be given to the overall first, second and third place finishers. Next week we are at it again as I pushed my DnD game one week.

Star Wars: Dawn of Rebellion — Episode 04

It is a dark time for our heroes.

In a rush to rendezvous with Skelly Kandos on Thrin, the crew of the O.R.C. Tyrannus takes off—without checking their ship for deadly, hissing space-assassin-ninjas.

It proves to be a fatal mistake.

Halfway to the moon, the crew is ambushed by five assassins.

Surrounded, A9-LX is reduced to a pile of smoking rubble.

A…TICKING…pile of rubble.

In his death-throes, the droid activates the bomb stored within him. Quick action by Isshtatha and Daymont save the ship from certain destruction. Daymont grabs the bomb, leaps through a window, sprints to the garbage chute, and ejects the incendiary into space.

Meanwhile, Dr. Tark Malin is having fun with molasses.

Vin Sai and Cornelius Vaan jump in to help Dr. Malin finish off the strangely tattooed—and now sticky—assassins.

There is no time for the meat-bags to mourn the passing of A9-LX, however. They arrive on Thrin for a hush-hush meeting with a hoarse miner and his data cube.

But Count Vidian nearly foils their plans with a surprise inspection.

Back on the ship, the zombified Garr Juun slumbers, and the data cube reveals imminent destruction for Thrin and Vor Deo. The heroes ponder their next move…

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