Savage Worlds Media Network LogoShane Lacey Hensley pioneered an innovative way to structure adventures using the Savage Worlds Plot Point Campaign technique. Adventures are generally short (about 500 to 2000 words long, generally 2-3 pages) and broken into Plot Points (adventures that form the backbone of the campaign) and Savage Tales (stand-alone adventures that can be inserted as needed). It’s the best adventure format on the planet in my opinion.  You can learn more about Plot Point Campaigns here.

Here is a list of all settings I know with Plot Point Campaigns. Excluded are settings such as Pathfinder for Savage Worlds or Flash Gordon which follow a traditional linear campaign adventure approach. This wiki page has a larger list of many more Savage Worlds settings though many don’t have plot point campaigns.

See some that are missing? Contact Stan Shinn at stanshinn at gmail dot com or message Stan Shinn in the Official Savage Worlds Facebook group.

50 Fathoms (Pinnacle)

  • In the main Setting Book (find it here; it contains two different plot point campaigns. Additionally, Fire & Earth contains a 3 part plot point campaign that can be added to the main book).

Dawn of the Daikaiju (Pinnacle)

“They came from the sea! They came from the earth! They came from space! And the world would never be the same! The world changed in 1953—a radioactive monster rose from Hudson Bay to terrorize New York. Now these “daikaiju” save the world!”

Deadlands Noir (Pinnacle)

  • In the main Setting Book (find it here)

Deadlands Reloaded (Pinnacle)

Dogs of Hades (Savage Mojo)

“Garden of Athena is a planet of adventures among the ancient Greeks… but in the far future, with energy spears and Pulse shields. Experience science fiction with epic politics in the style of Frank Herbert’s masterpiece, Dune, and epic battles to make all the Greek poets proud. Nearby barbarian planets are subdued, mostly, and the city states are at the height of their power. Yet all is not well in the state of Methone. By the time this epic’s told, the characters will either be Heroes, or tragic witnesses to the end of an era.”

  • In the main Setting Book (find it here)

East Texas University (Pinnacle)

Fear Agent (Pinnacle)

  • In the main Setting Book (find it here)

Hell On Earth Reloaded (Pinnacle)

Holler (Pinnacle)

Adventure, rebellion, fairy tale, and gothic horror in Appalachia.

  • In the main Setting Book (find it here)

Legend of Ghost Mountain (Pinnacle)

Legion of Liberty: Superheroes of 1776 (Happy Monster Press)

Legion of Liberty: Superheroes of 1776 follows the adventures of a group of young superhuman heroes fighting for independence in the American colonies. As the war progresses, the heroes will develop new powers and find new enemies – and their actions can change the course of history.

Mars: Savage Worlds (Adamant Entertainment)

  • In the main Setting Book (find it here)

Necessary Evil (Pinnacle)

Necropolis 2350 (Triple Ace Games)

  • In the main Setting Book (find it here)

Rifts (Pinnacle)

  • One or more plot point campaigns are here

Rippers (Pinnacle)

  • In the main Setting Book (find it here)

Rippers Resurrected (Pinnacle)

Runepunk (Reality Blurs)

  • In the main Setting Book (find it here)

Saga of the Goblin Horde (Zadmar Games)

Shaintar (Savage Mojo)

Slipstream (Pinnacle)

  • In the main Setting Book (find it here)

Space 1889: Red Sands (Pinnacle)

  • In the main Setting Book (find it here)

Sundered Skies (Triple Ace Games)

  • In the main Setting Book (find it here)

The After (Jade Monkey Studios)

The After is a setting of savage frontier action (think The Revenant or Jeremiah Johnson) in a sci-fi post-apocalypse (think Annihilation or The Quiet Place). The After is set in the northwestern reaches of a broken North American continent. You play survivors of the shattered human race trying to rebuild their world after decades of alien predation.

The Blackwood Errantry Codex (Mythic Gazetteer)

The Goon (Pinnacle)

  • In the main Setting Book (find it here)

The Last Parsec (Pinnacle)

The Savage World of Solomon Kane (Pinnacle)

  • Out of print due to a lapsed license. Find it on eBay. Soon to be relaunched due to a new licensing arrangement.

Thrilling Tales (Adamant Entertainment)

“Grab your fedora and your ivory-handled .45s and get ready for the adventure of a lifetime as Thrilling Tales unleashes the pulse-pounding excitement of the pulp magazines and cliffhanger serials of the 1930s and 40s into the Savage Worlds rules system!”

Tyrnador (GRAmel)

Tyrnador is an OSR style combination hex-crawl and plot point campaign in 3 books by Gramel Books. It’s not for inexperienced GMs as it entails some 650 pages, and the Secrets of Tyland campaign is a vast web of people, places, items, and events whose connections are far from clear at times.

Weird War I (Pinnacle)

Weird War II (Pinnacle)

  • In the main Setting Book (find it here)

Weird Wars: Rome (Pinnacle)

  • In the main Setting Book (find it here)

Weird Wars: Tour of Darkness (Pinnacle)

  • In the main Setting Book (find it here)