Orion’s Gate: Star Wars Stat Blocks

Using the Orion’s Gate rules (version 1.2.0) I’ve constructed some Star Wars stat blocks.

Imperial Fleet

TIE Fighter Squadrons (as Scouts, 1 pts) [Have 6]

Move 10″, Cruise 15″, Ram -, Range 6″
Accuracy 6, Strength 0, Evasion 13, Toughness 7
Components:

  • (None)

TIE Fighter Squadrons (as Fighters, 2 pts) [Have 6]

Move 8″, Cruise 12″, Ram 12″, Range 12″
Accuracy 4, Strength 2, Evasion 11, Toughness 9
Components:

  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Imperial Light Cruiser (Destroyer, 6 pts) [Have 0]

Move 6″, Cruise 9″, Ram 9″, Range 18″
Accuracy 2, Strength 4, Evasion 9, Toughness 11
Components:

  • ☐☐ Shield #1 (Shield: The ship gets +1 Toughness.)
  • ☐☐ Turbolasers (Giga Cannon: may be fired at one enemy unit within 6”, has accuracy 2 and Strength 8.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Victory-class Star Destroyer (Battleship, 12 pts) [Have 1]

Move 4″, Cruise 6″, Ram 6″, Range 12″
Range 24″, Accuracy 0, Strength 6, Evasion 7, Toughness 13
Components:

  • ☐☐ Shield #1 (Shield: The ship gets +1 Toughness.)
  • ☐☐ Tractor Beam (Tractor Beam: Target enemy ship within 18” is moved D6” toward the ship.)
  • ☐☐ Shield #2 (Shield: The ship gets +1 Toughness.)
  • ☐☐ Turbolasers Cluster (Missile Cluster: The missile cluster may be fired at up to three enemy units within 12”, has Accuracy 3 and Strength 3.)
  • ☐☐ Turbolasers (Giga Cannon: may be fired at one enemy unit within 6”, has accuracy 2 and Strength 8.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Victory-class Star Destroyer [Hanger Variant] (Battleship, 12 pts) [Have 1]

Move 4″, Cruise 6″, Ram 6″, Range 12″
Range 24″, Accuracy 0, Strength 6, Evasion 7, Toughness 13
Components:

  • ☐☐ Shield #1 (Shield: The ship gets +1 Toughness.)
  • ☐☐ Tractor Beam (Tractor Beam: Target enemy ship within 18” is moved D6” toward the ship.)
  • ☐☐ Shield #2 (Shield: The ship gets +1 Toughness.)
  • ☐☐ Turbolasers Cluster (Missile Cluster: The missile cluster may be fired at up to three enemy units within 12”, has Accuracy 3 and Strength 3.)
  • ☐☐ Hanger Bay (Hangar: The hangar may release a swarm of close range interceptors, which attack all enemy units within 6”, have Accuracy 6 and Strength 0.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Rebel Fleet

X-wing/Y-Wing Squadrons (Fighters, 2 pts) [Have 4]

Move 8″, Cruise 12″, Ram 12″, Range 12″
Accuracy 4, Strength 2, Evasion 11, Toughness 9
Components:

  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Rebel Transports (Destroyer, 6 pts) [Have 0]

Move 6″, Cruise 9″, Ram 9″, Range 18″
Accuracy 2, Strength 4, Evasion 9, Toughness 11
Components:

  • ☐☐ Shield #1 (Shield: The ship gets +1 Toughness.)
  • ☐☐ Boarding Pods (Boarding Pods: The ship has +3” range when trying to board enemy ships.
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

CR90 Corvette (Destroyer, 6 pts) [Have 1]

Move 6″, Cruise 9″, Ram 9″, Range 18″
Accuracy 2, Strength 4, Evasion 9, Toughness 11
Components:

  • ☐☐ Repair Bay (Repair Bay: Remove one point of damage from a friendly ship within 3”. Note that you may only take 1 repair bay per ship.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

Nebulon-B Frigate (Destroyer, 6 pts) [Have 1]

Move 6″, Cruise 9″, Ram 9″, Range 18″
Accuracy 2, Strength 4, Evasion 9, Toughness 11
Components:

  • ☐☐ Hyperspace Drive (Warp Drive: The ship may be placed anywhere within 2D6” of its position.)
  • ☐☐ Turbolasers (Giga Cannon: may be fired at one enemy unit within 6”, has accuracy 2 and Strength 8.)
  • ☐☐ Laser Cannons (Cannon: May be fired at one enemy unit within 18”, has Accuracy 3 and Strength 5.)

 

Armies

2 Players (1 Rebel, 1 Imperial)

  • Imperial Fleet: Victory-class Star Destroyer (Battleship, 12 pts x 1), TIE Fighters (1 pt x 6) = 18 points
  • Rebel Fleet: CR90 Corvette (Destroyer, 6 pts x 1), Nebulon-B Frigate (Destroyer, 6 pts x 1), X-wing/Y-Wing Squadrons (Fighters, 2 pts x 3) = 18 points

3 Players (2 Rebel, 1 Imperial (using Destroyer with Hanger))

  • Imperial Fleet: Victory-class Star Destroyer (Battleship, 12 pts x 1) = 12 points
  • Rebel Fleet: 2 of these 3: CR90 Corvette (Destroyer, 6 pts x 1), Nebulon-B Frigate (Destroyer, 6 pts x 1), X-wing/Y-Wing Squadrons (Fighters, 2 pts x 3) = 12 points

4 Players (3 Rebel, 1 Imperial)

  • Imperial Fleet: Victory-class Star Destroyer (Battleship, 12 pts x 1), TIE Fighters (1 pt x 6) = 18 points
  • Rebel Fleet: CR90 Corvette (Destroyer, 6 pts x 1), Nebulon-B Frigate (Destroyer, 6 pts x 1), X-wing/Y-Wing Squadrons (Fighters, 2 pts x 3) = 18 points

5 Players (4 Rebel, 1 Imperial)

  • Imperial Fleet: Victory-class Star Destroyer (Battleship, 12 pts x 1), TIE Fighters (1 pt x 6), Imperial Light Cruiser (6 pts x 1) = 24 points
  • Rebel Fleet: CR90 Corvette (Destroyer, 6 pts x 1), Nebulon-B Frigate (Destroyer, 6 pts x 1), X-wing/Y-Wing Squadrons (Fighters, 2 pts x 3), Rebel Transports (Fighters, Destroyer, 6 pts x 1) = 24 points

6 Players (4 Rebel, 2 Imperial)

  • Imperial Fleet: Victory-class Star Destroyer (Battleship, 12 pts x 1), TIE Fighters (1 pt x 6), Imperial Light Cruiser (6 pts x 1) = 24 points
  • Rebel Fleet: CR90 Corvette (Destroyer, 6 pts x 1), Nebulon-B Frigate (Destroyer, 6 pts x 1), X-wing/Y-Wing Squadrons (Fighters, 2 pts x 3), Rebel Transports (Fighters, Destroyer, 6 pts x 1) = 24 points

7 Players (4 Rebel, 3 Imperial)

  • Imperial Fleet: Victory-class Star Destroyer (Battleship, 12 pts x 1), TIE Fighters (1 pt x 6), Imperial Light Cruiser (6 pts x 1) = 24 points
  • Rebel Fleet: CR90 Corvette (Destroyer, 6 pts x 1), Nebulon-B Frigate (Destroyer, 6 pts x 1), X-wing/Y-Wing Squadrons (Fighters, 2 pts x 3), Rebel Transports (Fighters, Destroyer, 6 pts x 1) = 24 points

 

 

 

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2 Responses to Orion’s Gate: Star Wars Stat Blocks

  1. Mason October 2, 2017 at 10:33 am #

    Look interesting. I need to read the rules on this.

  2. Stan October 2, 2017 at 3:25 pm #

    Make sure to read the latest 1.2 rules: https://drive.google.com/file/d/0B3mtDpUP8miZdzdGel93dVJnQVU/view